Controlling Progress children by adding remove – onlinecode

Controlling Progress children by adding remove – onlinecode

In this post we will give you information about Controlling Progress children by adding remove – onlinecode. Hear we will give you detail about Controlling Progress children by adding remove – onlinecodeAnd how to use it also give you demo for it if it is necessary.

Controlling Progress children by default makes it only easy to add children to a Progress instance, but removing is not possible by default. This could have been useful when you want to use a single Progress instance which can have different children over time. Using a custom class MutableProgress makes this possible.

Controlling Progress children by subclassing Progress

The NSProgress instance which is renamed to Progress since Swift 3.0, is the main class to use for progress reporting in Swift. By managing the children by ourselves we’re able to control the children and add the possibility to remove children.

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// Remove the Video upload progress, as the video file has been deleted by the user during upload.
totalUploadProgress.removeChild(videoUploadProgress)

By doing so, we need to make sure updates are broadcasted correctly. Therefore we need to override the properties fractionCompleted, totalUnitCount and completedUnitCount. Progress is using key value observation internally. Using willChange and didChange adds compatibility with UI elements like the UIProgressView.

/// Removes the given child from the progress reporting.
///
/// - Parameter child: The child to remove.
func removeChild(_ child: Progress) {
    willChangeValue(for: .fractionCompleted)
    willChangeValue(for: .completedUnitCount)
    willChangeValue(for: .totalUnitCount)
    children.removeValue(forKey: child)?.invalidate()
    didChangeValue(for: .totalUnitCount)
    didChangeValue(for: .completedUnitCount)
    didChangeValue(for: .fractionCompleted)
}

Checking if the progress is completed

By using a simple extension it is easy to verify if a Progress instance is completed.

private extension Progress {
    var isCompleted: Bool {
        guard totalUnitCount > 0 else { return true }
        return completedUnitCount >= totalUnitCount
    }
}
Architecting SwiftUI apps with MVC and MVVMAlthough you can create an app simply by throwing some code together, without best practices and a robust architecture, you’ll soon end up with unmanageable spaghetti code. Learn how to create solid and maintainable apps with fewer bugs using this free guide.

Using the code in a playground

You can try it out easily using a playground and including the MutableProgress there. You can find the custom MutableProgress class here.

let totalUploadProgress = MutableProgress()
let imageUploadProgress = Progress(totalUnitCount: 1)
let videoUploadProgress = Progress(totalUnitCount: 1)

totalUploadProgress.addChild(imageUploadProgress)
totalUploadProgress.addChild(videoUploadProgress)

// Mark Image uploading as completed
imageUploadProgress.completedUnitCount = 1

print(totalUploadProgress.fractionCompleted) // 0.5
print(totalUploadProgress.isCompleted) // false

// Remove the Video upload progress, as the video file has been deleted by the user during upload.
totalUploadProgress.removeChild(videoUploadProgress)

print(totalUploadProgress.fractionCompleted) // 1.0
print(totalUploadProgress.isCompleted) // true
 

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